The Shogun Warriors Toys #SHORTS

The Shogun Warriors Toys #SHORTS

I read neither “Godzilla” nor “Shogun Warriors” as comic books. The comic books were based on imported Japanese toys from popular movies and anime shows. The toys were put out by Mattel.

The person who negotiated the licensing deal passed on licensing a 20th Century Fox movie called “Star Wars.” Oops.

I had the 24″ tall “Mazinga” giant robot in 1976. One fist could launch spring-loaded plastic rockets that could injure kids and pets. The spring-loaded mechanism caused the giant robot toys to disappear from the market by 1980.

NOTE: Check out the longer version of this blog post.

The 1970s Toys That Inspired Classic Marvel Comics

The 1970s Toys That Inspired Classic Marvel Comics

Marvel Comics announced that “ROM: The Original Marvel Years Omnibus Volume 1” will come out on Tuesday, January 16, 2024. The omnibus will have the first 29 issues from 1979 and “Power Man and Iron Fist #73” from 1978. According to Amazon, the omnibus list price is $125 and currently discounted to $85.

The reprint of “ROM #1” will be available this September.

“ROM” was one of several comic book series that I read from the first issue as a kid. I remembered the character but I don’t remember any of the stories that I read in the early 1980s. I look forward to re-reading this series again.

A tweet from Jim Nightshade in response to the announcement caught my attention: “Now that ROM is back home with Marvel can we get Micronauts, Godzilla and Shogun Warriors?”

Those four comic book series have one thing in common. They were based on toys from the 1970s.

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How I Got Into VIDEO GAMES As An OLDER PERSON – 1970s

How I Got Into VIDEO GAMES As An OLDER PERSON – 1970s

I’m 54 years old and I played FortNite every day for the last three years. One of the questions I get asked all the time, “How did I get into video games as an ‘older person.'”

This is the first episode of an occasional video series where I answer that question. Let’s rewind the clock to almost 50 years ago at the dawn of the video game industry.

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